🦖 ARK: Survival Ascended · Cave Guide

All ARK Survival Ascended Island Cave Locations

The Island has 22 caves total — 11 artifact caves (10 progression + the Tek Cave) and 12 underwater resource caves. Each one's mapped below with coordinates, the artifact inside, which boss it summons, difficulty rating, and the best dino to bring. No fluff, no wiki-hopping.

Last updated: May 2026 Verified for: ARK: Survival Ascended (UE5 build) Coordinate format: Latitude, Longitude
The Lava Cave entrance on The Island in ARK: Survival Ascended
The Lava Cave entrance — home of the Artifact of the Massive. One of 11 artifact caves on The Island.
22
Total caves on The Island
10
Artifact caves (+ Tek Cave)
12
Underwater resource caves
3
Island bosses to summon

Artifact-to-Boss Reference

Which artifacts you need before stepping into each boss arena. Get all three (or all 11 if you're going for full ascension).

🕷️ Broodmother

  • Clever — Central Cave
  • Massive — Lava Cave
  • Cunning — Caverns of Lost Hope
  • Brute — Caverns of Lost Faith

🦍 Megapithecus

  • Hunter — Lower South Cave
  • Pack — Upper South Cave
  • Devourer — North East Cave

🐉 Dragon

  • Skylord — North West Cave
  • Immune — Swamp Cave
  • Strong — Snow Cave

Island Artifact Cave Map & Coordinates

All 11 progression and ascension caves on The Island, ranked from easiest to hardest. Click a cave to jump to its full breakdown below.

Jump to a cave
Cave Artifact Boss Coords (Lat, Lon) Difficulty Best Mount
Lower South Cave Hunter Megapithecus 85.3, 54.2 Easy Baryonyx
Central Cave Clever Broodmother 40.2, 46.6 Easy Baryonyx, Thylacoleo
North East Cave Devourer Megapithecus 8.9, 91.3 Easy Thylacoleo
Lava Cave Massive Broodmother 74.1, 92.2 Medium Baryonyx, Thylacoleo, Direwolf
Upper South Cave Pack Megapithecus 71.3, 57.2 Medium Baryonyx
Swamp Cave Immune Dragon 64.8, 35.1 Hard Baryonyx, Megatherium
Caverns of Lost Faith Brute Broodmother 54.4, 3.9 Hard Basilosaurus, Megalodon
North West Cave Skylord Dragon 14.1, 13.9 Hard None (Otter shoulder pet)
Caverns of Lost Hope Cunning Broodmother 45.4, 95.0 Extreme Basilosaurus + Megalodons
Snow Cave Strong Dragon 26.0, 29.0 Extreme Yutyrannus + Direwolves
Tek Cave Ascension Overseer (endgame) 43.0, 39.0 Endgame Full Tek loadout
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Full Cave Breakdown

Each cave's full details — hazards, gear, the mount that actually fits, and the pro tip that saves a wipe.

Lower South Cave Map & Location

Artifact of the Hunter · Megapithecus boss
Lat 85.3, Lon 54.2
DifficultyEasy
Best MountBaryonyx
HazardsOnyc, Araneo, Sarcosuchus, Piranha, Arthropleura
GearHide Armor, Lesser Antidotes, pike or crossbow, torch

Nestled in a shallow canyon in the south, the Lower South Cave is the easiest cave on The Island and most often the first cave new survivors clear. Enemies spawn in small clusters rather than overwhelming swarms, which makes it forgiving even with mid-tier gear.

Layout note: the artifact sits at the back of the cave after a steep drop. Stick to the left side as you enter and keep an eye on your footing — falling down the drop too early skips half the loot.

Pro tip: Keep Lesser Antidotes on you for every Island cave — Onyc bites can give you Mega Rabies, which doesn't go away on its own.

Central Cave Map & Location

Artifact of the Clever · Broodmother boss
Lat 40.2, Lon 46.6
DifficultyEasy
Best MountBaryonyx, Thylacoleo
HazardsOnyc, Arthropleura, Megalosaurus (at night only)
GearMid-tier armor, ranged weapon, Lesser Antidotes

Located near the volcano in the dead center of the map, the Central Cave is mostly straightforward — common cave critters with the one big exception: Megalosaurus can spawn inside, and if it does, it's a real fight. The good news is Megalosaurus is only active at night, so daytime runs are dramatically safer.

The artifact is at the back of the cave, so plan to clear most of the enemy spawns to get there. Mobs spawn in large groups here, so pick a mount with serious HP and bring whistle commands you've drilled.

Pro tip: Time your run for daylight in-game. Megalosaurus only attacks at night, and the difference between a 5-minute run and a 25-minute fight is just the clock.

North East Cave Map & Location

Artifact of the Devourer · Megapithecus boss
Lat 8.9, Lon 91.3
DifficultyEasy
Best MountThylacoleo (bred inside)
HazardsMegalania on walls/ceilings, large drop to artifact, Carnivore Island outside
GearFur armor, ranged weapon, Lesser Antidotes, parachute

The cave sits on the dangerous Carnivore Island in the north-east corner of the map — getting there is harder than the cave itself. Inside, the layout is simple but features a big vertical drop down to the artifact. Megalania spawn on walls and ceilings here and can inflict Mega Rabies, so keep antidotes ready.

The fast strategy: breed a Thylacoleo inside the cave and mount-jump to the bottom. This skips most of the climb but aggros everything on the way down, so make sure your Thyla has decent levels in health and damage.

Pro tip: The cave is on Carnivore Island, which is overrun with Rexes, Carnos, and Allos. A flyer to drop you near the entrance is way safer than walking the coast.

Lava Cave Map & Location

Artifact of the Massive · Broodmother boss
Lat 74.1, Lon 92.2
DifficultyMedium
Best MountBaryonyx, Thylacoleo, Direwolf
HazardsHeat, lava pits, jump puzzles, common cave critters
GearCalien Soup or Ghillie Armor, grappling hooks, crossbow, parachute

The Lava Cave is in the south-east of The Island and is mostly a navigation puzzle. The cave is hot enough that you'll need heat protection (Calien Soup is the cleanest fix; full Ghillie armor also works), and several gaps in the floor have to be jumped. Miss a big jump and you drop into lava — that's almost always a wipe for both you and your mount.

The enemies inside are easy compared to most caves — your real opponent is the layout. The Artifact of the Massive sits on a tiny island surrounded by lava, completely separated from the path.

Pro tip: Don't try to jump to the artifact island. Stand on the closest ledge, fire a grappling hook + crossbow combo to a pillar on the artifact island, and grapple across. Costs zero attempts, zero stress.

Upper South Cave Map & Location

Artifact of the Pack · Megapithecus boss
Lat 71.3, Lon 57.2
DifficultyMedium
Best MountBaryonyx
HazardsMostly underwater, narrow swim channels, oxygen depletion, aquatic predators
GearSCUBA gear or Lazarus Chowder, ranged weapon, water-friendly armor

Despite the name suggesting a regular cave, the Upper South Cave is predominantly underwater. That changes everything about how you prepare. You'll spend most of the run swimming through narrow channels with limited oxygen and aquatic predators on top of the usual cave hazards.

The Baryonyx is the obvious mount choice here — it's fast in water, has effectively unlimited stamina underwater, and its tail spin stuns aquatic enemies. For your own oxygen, Lazarus Chowder slows oxygen consumption to about 15% of normal, making the swim sections genuinely chill instead of panic-inducing.

Pro tip: Many guides (including older ones) describe this cave as a land cave full of snakes. That info is from older ASE patches. In current ASA, it's an underwater cave — pack accordingly.

Swamp Cave Map & Location

Artifact of the Immune · Dragon boss
Lat 64.8, Lon 35.1
DifficultyHard
Best MountBaryonyx, Megatherium
HazardsToxic gas, insect swarms (Meganeura, Araneo, Arthropleura, Pulmonoscorpius), narrow entrance
GearGas Mask or SCUBA tank (mandatory), Bug Repellent, grappling hook, ranged weapon

The Swamp Cave is wall-to-wall insects in a gas-filled tube, sitting in the southern swamp biome. A Gas Mask or SCUBA tank is non-negotiable — the poison gas inside ticks down your health constantly without one. The entrance is also extremely narrow, which limits the mounts that fit. Baryonyx can squeeze in, and if you have a Megatherium bred inside the cave it absolutely shreds the insect spawns because of its damage bonus against bugs.

Alternative strategy: if you don't have a mount ready, pop Bug Repellent and grapple through the cave on foot. Insects will ignore you, but stay out of physical contact — touching them still triggers aggro.

Pro tip: A Megatherium bred inside the Swamp Cave is one of the strongest cave-clearing setups in the game. The insect-killer bonus is brutal, and its size lets it tank hits the Baryonyx can't.

Caverns of Lost Faith Map & Location

Artifact of the Brute · Broodmother (optional / alt)
Lat 54.4, Lon 3.9
DifficultyHard
Best MountBasilosaurus, Megalodon
HazardsUnderwater, Electrophorus stuns, Cnidaria, low visibility, tight bends
GearSCUBA gear (full set), high-tier saddle, ranged underwater weapon

The first of the two fully-underwater artifact caves, off the west coast of The Island. The real threat inside isn't visibility loss (though that's annoying) — it's the Electrophorus and Cnidaria that lurk around tight bends and stun you and your mount mid-fight. A stun underwater means drowning if you're not on the right mount.

The Basilosaurus is the dream pick here — it's immune to stuns, soaks damage, and a high-level one with a good saddle has zero trouble with Cnidaria packs. Since ASA added a cooldown on the stun debuff, Megalodons are also viable — a high-level Meg can usually survive the initial five-second stun and counter-attack.

Pro tip: Bring a backup mount. If your primary gets stunned at the wrong moment in the narrow bends, you can spawn the backup from a cryopod outside and double up.

North West Cave Map & Location (The Crawl Cave)

Artifact of the Skylord · Dragon boss
Lat 14.1, Lon 13.9
DifficultyHard
Best MountNone — too tight. Otter as shoulder pet for insulation.
HazardsNo mounts fit (crawl-only), extreme cold, instant-death pits, Onyc, Araneos
GearTop-tier Fur Armor, Fria Curry, sword + shield or Pump-Action Shotgun, Lesser Antidotes

Known in the community as The Crawl Cave, the North West Cave is unique on The Island for one reason: you can't bring a mount in. The corridors are too tight. You're facing every cave enemy on foot, in extreme cold, with multiple instant-death pits that will end the run if you mis-step.

Layer up with the best fur armor you can craft and either eat Fria Curry or carry an Otter on your shoulder for insulation (Otters give a permanent insulation buff and can hold an artifact for safekeeping while you fight). For combat, a sword and shield is surprisingly effective for the tight quarters, but if you have decent armor a Pump-Action Shotgun shreds the cave critters in one or two shots.

Pro tip: Drop a Sleeping Bag near the entrance before you go in. If you wipe deep in the cave, you'll respawn close enough to recover your gear before despawn timers run out.

Caverns of Lost Hope Map & Location

Artifact of the Cunning · Broodmother boss
Lat 45.4, Lon 95.0
DifficultyExtremely Hard
Best MountBasilosaurus + Megalodon attack pack
HazardsUnderwater, Alpha Megalodons (buff aura), Mantas, Dunkleosteus, Electrophorus, Piranha swarms
GearFull SCUBA gear, high-tier saddles on all mounts, advanced rifle, medical brews

The second underwater artifact cave, located far off the south-east coast. This is one of the hardest caves in all of ARK: Survival Ascended. Alpha Megalodons often spawn here, and their aura buffs nearby creatures' defense and damage — meaning even low-level Mantas and Piranhas become legitimate threats when an Alpha is nearby.

The winning strategy is a Basilosaurus mount with several Megalodons trailing as an attack pack, all wearing high-tier saddles. The Basilo soaks Electrophorus stuns and big-hit damage; the Megalodon pack handles the swarms. Going in solo on a single mount is technically possible but you'll burn through medical brews fast.

Pro tip: Bring the Megalodons to the cave entrance in cryopods, then deploy them just before entering. Saves you the long swim out with a pack that won't keep up with your Basilo's speed.

Snow Cave Map & Location

Artifact of the Strong · Dragon boss
Lat 26.0, Lon 29.0
DifficultyExtremely Hard · Hardest on The Island
Best MountYutyrannus + Direwolf pack
HazardsWild Polar Bears, Direwolves, Yetis, Purlovia (dismount), freezing water, levels up to 340
GearTop-tier Fur Armor, Fria Curry, Otter shoulder pet, advanced rifles, plenty of medical brews

The Snow Cave isn't just hard — it's the hardest cave on The Island, by a wide margin. Untameable Polar Bears, Direwolves, Yetis, and Purlovias all spawn here, and they spawn at very high levels (up to 340 on default settings). The cave is freezing cold; water inside the cave actively damages anything that enters it. And Purlovia ambush you from underground, dismounting you mid-fight — a death sentence in a cave full of high-level predators.

The standard winning combo is a high-level Yutyrannus accompanied by a pack of Direwolves. The Yuty's Fear Roar reduces enemy damage output, and its Courage Roar buffs your wolf pack. Whistle the wolves forward to trigger Purlovia ambushes safely (so they pop on the wolves, not you), then mop up. Layer Fur Armor, eat Fria Curry, and carry an Otter for the extra insulation.

Pro tip: Save the Snow Cave for last. The other Dragon artifacts (Skylord, Immune) are easier and let you skip the Snow Cave if you're running boss summons rather than completionist runs. But the artifact itself is needed for full ascension — eventually you'll be back here.

Tek Cave Map & Location

Artifact of the Ascension · Leads to the Overseer endgame fight
Lat 43.0, Lon 39.0
DifficultyEndgame
Best MountFull Tek loadout — Rex/Giga/Yuty teams
HazardsExtreme heat, boss-tier enemies (Allo, Alpha Carno, Alpha Raptor, Giga), no exit once started
GearFull Tek armor or top-tier flak, advanced weapons, medical brews, ascendant saddles

The Tek Cave isn't a regular cave — it's the final dungeon of The Island that leads to the Overseer boss fight and triggers Ascension. You can't enter until you've beaten all three Island bosses (Broodmother, Megapithecus, Dragon) at high enough difficulty. The cave is brutally hot, packed with boss-tier creatures including Gigas, and once you start the timer, there's no leaving until it's done.

Treat the Tek Cave like a raid, not a cave run. Bring a full tribe (or a small group of high-level pals), top-tier breeding stock, ascendant gear, and a clear plan. The reward is the Artifact of the Ascension and a path into the Overseer fight that ends the storyline.

Pro tip: If you're solo-ing it, breed and imprint a small army of high-level Rexes (or one mega-Giga) ahead of time. You won't have time to recover between encounters once the run starts.

Island Resource Caves (All 12 Underwater)

Every resource cave on The Island is underwater. They're hollow rock formations on the ocean floor, marked from the surface by a thin trail of bubbles (or a grey rectangular shape if your graphics settings are low). They contain dense clusters of Silica Pearls and Oil — useful for early-game farming and tek crafting.

Resource Cave Region Size Coords (Lat, Lon) Primary Resources
Resource Cave 1North West coastSmall15.9, 10.4Silica Pearls, Oil
Resource Cave 2North West coastSmall10.1, 12.7Silica Pearls, Obsidian
Resource Cave 3West coastMedium10.5, 39.8Silica Pearls, Oil
Resource Cave 4North East coastLarge8.0, 90.0Silica Pearls, Crystal clusters
Resource Cave 5East coast (north)Medium36.1, 91.0Silica Pearls, Oil, Obsidian, Crystal
Resource Cave 6North coastMedium50.0, 11.0Silica Pearls, Crystal
Resource Cave 7East coastLarge52.8, 91.9Silica Pearls, Oil, dense spawns
Resource Cave 8South West coastSmall83.2, 10.0Silica Pearls, Oil, Obsidian
Resource Cave 9South coast (deep)Large90.8, 71.4Silica Pearls, rare drops
Resource Cave 10South coastMedium90.0, 36.7Silica Pearls, Oil
Resource Cave 11South East coastLarge90.7, 71.3Silica Pearls, Obsidian, Crystal
Resource Cave 12South East coastSmall87.0, 90.3Silica Pearls, Oil

Important: these are NOT named caves in-game. The ARK Official Community Wiki and most other sources refer to them by number. Resource caves are categorized as 4 Small, 4 Medium, and 4 Large by interior size. The entrances spawn pairs of Plesiosaurs and the occasional Mosasaurus on guard duty, so plan for a fight before you even reach the door. Bring SCUBA gear, Lazarus Chowder for oxygen, and a Megachelon or Basilosaurus for safety.

Survival Tactics for Island Caves

Common Questions about Island Caves

How many caves are on The Island in ARK: Survival Ascended?
The Island has 22 caves total: 10 progression caves (each containing an artifact needed to summon a boss), the Tek Cave (containing the Artifact of the Ascension and leading to the Overseer fight), and 12 underwater resource caves filled with Silica Pearls, Oil, and other materials.
What is the easiest cave on The Island?
The Lower South Cave (Artifact of the Hunter, coords 85.3, 54.2) is the easiest and most often the first cave new survivors clear. A Baryonyx with basic Hide Armor and a couple of Lesser Antidotes is usually enough.
What is the hardest cave on The Island?
The Snow Cave (Artifact of the Strong, coords 26, 29) is the hardest by a wide margin. Wild Polar Bears, Direwolves, Yetis, and Purlovias spawn at levels up to 340 on default settings, and the freezing biome damages anything that enters water. Bring a Yutyrannus + Direwolf pack and your best fur loadout.
Which Island caves are underwater?
Three progression caves are partly or fully underwater: Upper South Cave (Pack), Caverns of Lost Faith (Brute), and Caverns of Lost Hope (Cunning). All 12 resource caves are also underwater. SCUBA gear and an aquatic mount (Basilosaurus, Baryonyx, or Megalodon) are essential for any of them.
Which artifacts do I need for each Island boss?
Broodmother needs Clever, Massive, and Cunning. Megapithecus needs Hunter, Pack, and Devourer. Dragon needs Skylord, Immune, and Strong. You'll also pick up the Artifact of the Brute (Caverns of Lost Faith) along the way — it's useful for boss summons on other maps. See the Artifact-to-Boss Reference above for a full breakdown.
Can you do Island caves solo on ASA?
Most artifact caves are solo-clearable with proper preparation. The Easy and Medium-rated caves (Lower South, Central, North East, Lava, Upper South) are reasonable solo targets even for mid-level players. The Hard caves (Swamp, Lost Faith, North West) are doable solo but punishing and require gear. The Snow Cave and Caverns of Lost Hope are technically solo-able but most players bring a tribe or come back significantly over-leveled.
Do I need a flyer for Island caves?
Flyers can't enter any artifact cave on The Island — the entrances are sized to block them. You'll need ground mounts (Baryonyx, Thylacoleo, Megatherium, Yutyrannus, Direwolf) or aquatic mounts (Basilosaurus, Megalodon) depending on the cave. A flyer is useful for getting to the cave entrance, especially for caves on Carnivore Island (North East) and the western coast, but for the actual cave interior you're on the ground.
What's the best dino for cave runs on The Island?
The Baryonyx is the most versatile single mount — fast on land and in water, fits through narrow openings, has a stun on its tail spin, and effectively infinite stamina underwater. For specific caves, the Thylacoleo excels at vertical caves (North East, North West-adjacent), the Megatherium destroys insect caves (Swamp), the Yutyrannus + Direwolf pack handles the Snow Cave, and the Basilosaurus dominates underwater caves.

Hunting Explorer Notes Too?

The Island has 90 explorer notes — every location mapped, plus the fastest route to collect them all (with a tap-to-check-off tracker).

All 90 Explorer Notes Fastest Collection Route

Browse Cave Guides for Other Maps

The Island isn't your map? Jump to one of these.

Ragnarok Caves The Center Caves Scorched Earth Caves Aberration Caves Extinction Caves Valguero Caves Astraeos Caves
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