Fallen Redwood Cave Map & Location
Artifact of the Brute
Lat 34.2, Lon 79.1
Located in the eastern redwood biome, the Fallen Redwood Cave is the easiest artifact run on Ragnarok. From the entrance at 34.2, 79.1, take an immediate left turn after entering and the Artifact of the Brute is sitting in the open — no grapples or parkour required.
The enemies inside are mid-tier (mostly Therizinos and Spinos in the wider sections) and the tunnels are open enough to fit most ground mounts. A great beginner artifact run for new survivors looking to bag their first one.
Pro tip: Worth knowing — a lot of older guides incorrectly say Fallen Redwood holds the Artifact of the Strong. That's outdated ASE-era info. In current ASA, Fallen Redwood holds
Brute; Strong is at the
Monkey Temple Ruin.
Jungle Dungeon (Lava Golem Cave) Map & Location
Artifact of the Hunter · Optional Lava Golem mini-boss
Lat 18.2, Lon 28.4
The Jungle Dungeon has two entrances at 18.2, 28.4 and 18.6, 27.8 in the southwestern jungle. The dungeon weaves through a mix of land and water sections, with the Artifact of the Hunter at the end.
The Lava Golem mini-boss is an optional encounter in this dungeon. Defeating it drops Mastercraft and Ascendant blueprints — some of the best loot on the map. Skip the Golem on early runs; come back when you're geared.
Pro tip: The path includes parkour gaps where you'll need grappling hooks. There's a Rex tangled in a spider web mid-dungeon — that's your landmark to head right toward the rope bridge.
Carnivorous Caverns Map & Location
Artifact of the Cunning + Artifact of the Immune
5 entrances — see below
Carnivorous Caverns is the largest cave system on Ragnarok — a sprawling underground network with multiple connected chambers and five entrances:
- 17.7, 42.4 — Hillside entrance (main, easiest access)
- 21.1, 40.4 — Flooded, accessed from Castle Swamp
- 21.8, 42.2 — Dead Bluffs water tunnel
- Two additional water tunnels from Viking Bay
Inside, there are two artifacts to claim:
- Artifact of the Cunning at 20.2, 45.9 (also accessible via deep tunnel from 17.4, 42.7)
- Artifact of the Immune at 23.7, 44.5 (swamp side — enter at 21.8, 33.2 for the most direct route to Immune specifically)
The cave is genuinely dark — bring torches. There are also "safe haven" pockets around 19.0–19.1, 41.7–43.3 that have light, berries, fiber, and obsidian deposits, making them useful rest stops on long runs.
Pro tip: Take a Megatherium into the swamp side for Immune — its insect damage bonus shreds the Arthropleura swarms that crawl all over that section. Standard cave creatures spawn up to level 300 here, so come geared.
Monkey Temple Ruin (Stairs of the Apes) Map & Location
Artifact of the Strong
62.8, 42.1 or 24.8, 24.7
The Monkey Temple Ruin (also called The Monkey's Puzzle) is one of the easiest artifact grabs on the map — no traps, no lava, just harmless ape statues and a rock wall to break. Find the jungle lake, fly between the two tall mountains on its left side, and drop into the trees. You'll see a stairway leading underground. Head past the ape statues to the back of the tomb, break the rocks on the right side, and the Artifact of the Strong is right behind them.
Heads up — conflicting coordinates: Sources genuinely disagree on where this entrance is. Recent guides (early 2026) place the stairway at
62.8, 42.1. Other guides and the in-game geography — the temple sits in the Oluf Jungle near the Blue Obelisk and the twin lakes — point to
24.8, 24.7 (entrance ~24.6, 25.0) in the southwest. This may reflect a change between ASE and ASA, or simply bad data being copied around. If you fly to one and it's not there, check the other. If you've confirmed which is correct on current ASA,
let us know and we'll lock it down.
Ice Dungeon (Frozen Dungeon) Map & Location
Artifact of the Pack · Iceworm Queen boss fight
Lat 31.3, Lon 33.7
The Ice Dungeon has two entrances:
- 31.3, 33.7 — main entrance (waterfall, break the ice wall to enter)
- 30.9, 37.8 — secondary flyer-accessible entrance
Inside, follow the path forward, take a left at the first cave entrance you see, then descend on foot for the final stretch. The Artifact of the Pack sits at 33.5, 43.4 deep in the dungeon. Many community guides list "Glacier Cave" and "Frozen Dungeon" as separate caves — they're actually the same dungeon, just with two community names.
The Iceworm Queen is the boss-tier encounter inside. She drops MC/Asc blueprints and tameable Iceworm Males (yes, you can tame Iceworms after defeating her). Worth doing once you're geared.
Pro tip: Cold management is the real challenge here. Riot Armor + Fria Curry + an Otter shoulder pet is the standard kit. The Iceworm Queen fight is much easier with a Yutyrannus to debuff her — but you'll need a Direwolf pack to actually do damage.
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The Wyvern Trench (Scar)
Wyvern eggs · Lower-trench entrance at 69.1, 42.2
Ragnarok's signature feature. The Wyvern Trench (also called The Scar) is a deep canyon in the southern region where Fire, Lightning, Ice, and Poison Wyverns spawn. The trench has one main entrance at 69.1, 42.2 and is the only place in the game where you can get Wyvern eggs without traveling to Scorched Earth or Crystal Isles.
Two ways to clear it:
- The fast flyer approach — bring a high-stamina Griffin or Argentavis with maxed movement speed. Fly fast through the trench, grab an egg, get out before the adult Wyverns close in. This is the standard PvP/efficient method.
- The raft/aquatic approach — bring a raft or water mount into the lower tunnel. The Wyvern Trench has water access at its base, which lets you bypass the Wyvern aggro entirely if you stay low. Slower, much safer.
Adult Wyverns are not tameable — you have to steal an egg and raise the baby. Bring Wyvern Milk in a separate cryopod (milk a knocked-out female Wyvern) because babies will starve fast without it.
Pro tip: The Artifact of the Devious is in the same general area — entrance at
51.6, 77.7, which is the Wyvern Trench side of
Life's Labyrinth. Many players combine an egg run with an artifact run.
Life's Labyrinth Map & Location
Artifacts: Skylord, Clever, Massive, Devious
Lat 51.6, Lon 77.7
Life's Labyrinth is the most ambitious dungeon on Ragnarok — a multi-stage puzzle complex holding four artifacts at once. Entrance at 51.6, 77.7 on the southern edge of the map, just dive down from there.
The dungeon mixes parkour, swimming sections, spike walls that activate on triggers, mini-bosses guarding individual artifact chambers, and full no-mount puzzles. Plan it as a multi-hour run, not a quick stop.
Staging strategy: Drop sleeping bags at every chamber transition. If you wipe deep in the labyrinth, you respawn close enough to recover your gear from the dead body before despawn. Without sleeping bags, a wipe deep in costs you everything.
Pro tip: Bring SCUBA for the underwater puzzle rooms. Grappling hooks for the parkour. Firearms (not melee) for the mini-bosses. Bug repellent helps in the insect-heavy chambers. And — bring a friend if you have one. Solo Labyrinth runs are achievable but exhausting.
Sunken Ships (Deep Ocean) Map & Location
Artifact of the Devourer
Lat 47.4, Lon 2.3
Unlike the other Ragnarok artifacts, the Devourer isn't in a cave at all — it's out in the deep ocean among a cluster of sunken ships off the far western edge of the map. Fly or boat out to 47.4, 2.3, then dive straight down. The artifact sits among the wrecks on the seafloor right below that point.
The danger here isn't a dungeon — it's the open water. Oxygen drains fast at that depth, so SCUBA gear or a Lazarus Chowder buff is mandatory. Tusoteuthis is the real killer: it can grab you off your mount in one move. Mosasaurs and Megalodon packs roam the area too. A Basilosaurus is the safest mount (stun immunity, big HP pool); an Ichthyosaurus works if you'd rather dash in fast and grab-and-go.
Pro tip: This is the artifact most older guides get wrong — you'll see it listed at fake "Scotland Trench" coords (27.7, 28.9) on a lot of sites. In current ASA it's the sunken ships at 47.4, 2.3, deep ocean. Bring a backup oxygen source and don't fight the Tuso — just grab the artifact and surface.
Pirate Cave (Desert Ruins Cave) Map & Location
No artifact — pirate-themed treasure loot
SW desert region
The Pirate Cave is one of Ragnarok's most underrated finds — a themed underwater cave in the south-west desert region, accessible only by diving down to a wreck and following the entrance. No artifact, but the cave contains pirate-themed loot spawns, occasional treasure crates, and a unique aesthetic that makes it a popular PvE base location. (Note: this is a separate spot from the Sunken Ships Devourer location — different place, despite both being underwater wrecks.)
It's not a hard cave — the real challenge is just finding it. The entrance is well-hidden in deep water near the desert coastline. Once you're in, it's mostly an exploration / loot run.
Pro tip: The Pirate Cave is in the same general region as several of Ragnarok's best deep-sea loot crate spawns — see the
Deep-Sea Loot Crate section below. Combine a Pirate Cave visit with a loot crate sweep for maximum efficiency.
How many artifacts are on Ragnarok in ARK: Survival Ascended?
Ragnarok has 10 artifacts spread across 7 cave systems: Brute (Fallen Redwood), Hunter (Jungle Dungeon), Cunning + Immune (Carnivorous Caverns), Strong (Monkey Temple Ruin — sources disagree between 62.8, 42.1 and 24.8, 24.7), Pack (Ice Dungeon), Skylord + Clever + Massive + Devious (Life's Labyrinth), and Devourer (deep-ocean Sunken Ships, 47.4, 2.3).
Where is the Pirate Cave on Ragnarok?
The
Pirate Cave is in the south-west desert region near the Sunken Ships area. It's accessed by diving down to a wreck. No artifact, but the cave contains pirate-themed treasure spawns and is one of Ragnarok's best hidden finds.
What is the hardest cave on Ragnarok?
Life's Labyrinth is the hardest and longest dungeon on Ragnarok — a multi-stage puzzle complex with parkour, traps, water sections, and mini-bosses, holding four artifacts. The
Ice Dungeon comes second for raw combat difficulty due to the Iceworm Queen boss fight and the freezing biome.
Does Ragnarok have buildable caves?
Yes — Ragnarok is famous for its metal- and crystal-rich buildable caves, which makes it the best ARK map for PvE cave base building. Several caves outside the artifact dungeons can be claimed and decorated. Just don't try to build inside the artifact dungeons themselves — those have build restrictions or hostile auto-spawns that wreck structures.
Can you tame Wyverns on Ragnarok in ASA?
Yes, the
Wyvern Trench on Ragnarok has Wyvern eggs you can steal for taming. Fire, Lightning, Ice, and Poison Wyverns all spawn here. Adults can't be tamed — only raised babies from stolen eggs. Bring a high-stamina flyer (Griffin, Argentavis, or fast Pteranodon), fly fast, grab the egg, fly out before the adults swarm. Stock up on Wyvern Milk for baby raising.
Why does my Ragnarok cave run die so fast?
Most Ragnarok servers run a cave damage multiplier — sometimes as high as 12× — that means every hit inside a cave does massively more damage than outside. Server admins use this to compensate for the fact that some caves are too easy without scaling. Check your server's CaveDamageMultiplier setting (or ask your admin). If you're hitting walls of one-shot deaths, this is usually why.
Can you do Ragnarok artifact runs solo?
Yes for most of them. Fallen Redwood, Jungle Dungeon, Carnivorous Caverns, and Monkey Temple are reasonable solo targets. Ice Dungeon and the Sunken Ships dive are doable solo but punishing. Life's Labyrinth is technically possible solo but exhausting — most players bring a tribe. The Wyvern Trench egg run is famously solo-able if you have a fast flyer.