Every Oblivion console command worth knowing: god mode, add item, gold, level and skill boosts, spawning, quest fixes. Plus a searchable item, spell and Daedric-artifact ID tool so you're not digging through a wiki for codes. Same commands and Form IDs in the 2006 original and the 2025 Remastered. PC only. Search, copy, paste, done.
PC only: the console exists on the PC release of both the 2006 original (Steam/GOG) and the 2025 Oblivion Remastered, not on Xbox or PlayStation. Load a save or start a new game.
Press the tilde key (~), just below Esc and left of the 1, to open it. Type a command and press Enter; commands aren't case-sensitive.
To target an NPC or object, open the console and click it. Its RefID shows at the top, and commands like kill or unlock now apply to it. Click again to deselect.
`, ², ^, |, < or @, or just rebind it. Remastered note: the 2025 version runs the same game logic under Unreal Engine 5, so every command and Form ID here works. The catch is that using any console command disables Steam achievements for that save session (the 2006 original doesn't lock achievements).Type to filter, hit Copy, paste in-game. 47 commands, identical in the original and the Remastered. Placeholders in [brackets] are values you fill in, and you grab item, spell and artifact codes from the ID tool below.
| Command | What it does | Category |
|---|---|---|
| tgm | God mode — infinite health, magicka, stamina and no encumbrance limit. | God / Cheats |
| tcl | Toggle collision (noclip) — walk or fly through walls and terrain. Run it again to land. | God / Cheats |
| tdetect | NPCs stop detecting you — the closest thing to permanent stealth. | God / Cheats |
| tmm 1 | Reveal all map markers (tmm 0 hides them). | God / Cheats |
| tfow | Toggle the local-map fog of war on or off. | God / Cheats |
| player.additem 0000000F [amount] | Add gold — e.g. player.additem 0000000F 1000 for 1,000 gold (F also works). | Items / Inventory |
| player.additem [FormID] [amount] | Add any item by its Form ID — grab codes from the ID tool below. | Items / Inventory |
| player.removeitem [FormID] [amount] | Remove items from your inventory. | Items / Inventory |
| equipitem [FormID] | Make the targeted actor equip an item by Form ID. | Items / Inventory |
| player.setlevel [level] | Set your character level directly. | Player |
| advlevel | Force an immediate level-up. | Player |
| advskill [skill] [xp] | Grant raw skill XP — e.g. advskill blade 100 (major-skill gains from this don't count toward a level-up, but you still earn skill perks). | Player |
| player.setav [stat] [value] | Set an attribute or skill to an exact value — e.g. player.setav blade 100 or player.setav speed 100. | Player |
| player.modav [stat] [amount] | Add to or subtract from a stat — e.g. player.modav encumbrance 500 for carry weight. | Player |
| player.forceav [stat] [value] | Force a stat to a value, ignoring caps — handy for skills above 100. | Player |
| player.addspell [spellID] | Learn a spell by its Form ID — codes in the ID tool below. | Player |
| player.removespell [spellID] | Forget a spell you added by mistake. | Player |
| player.addperk [perkID] | Add a perk by Form ID (used mostly by mods; base Oblivion has few perks). | Player |
| setpcfame [amount] | Set your Fame to an exact number. | Player |
| setpcinfamy [amount] | Set your Infamy to an exact number (0 to clear a bounty-magnet reputation). | Player |
| player.setcrimegold 0 | Clear your current bounty so guards stop hunting you. | Player |
| showclassmenu | Reopen the class-selection menu to change your class (resets skill starting values). | Player |
| showbirthsignmenu | Reopen the birthsign menu to change your birthsign. | Player |
| showracemenu | Reopen character creation to change race and appearance. | Player |
| sexchange | Switch the targeted character's gender. | Player |
| player.placeatme [FormID] [count] | Spawn an NPC or object at you (use sparingly — heavy spawns bloat saves). | Spawning |
| coc [cellID] | Teleport to any named cell — e.g. coc ImperialDungeon01 or coc weyeworld. | Spawning |
| player.moveto [refID] | Teleport yourself to a targeted reference or NPC. | Spawning |
| kill | Kill the targeted actor instantly. | Targeting / NPCs |
| killall | Kill all loaded non-essential NPCs nearby. | Targeting / NPCs |
| resurrect | Resurrect the targeted corpse (resurrect 1 keeps its items). | Targeting / NPCs |
| setessential [baseID] [0/1] | Make a character immortal (1) or mortal (0) — uses the base Form ID. | Targeting / NPCs |
| tai | Toggle AI for the target — they freeze. | Targeting / NPCs |
| tcai | Toggle combat AI — they won't fight. | Targeting / NPCs |
| unlock | Unlock the targeted door, container or gate. | Targeting / NPCs |
| lock [1-100] | Lock the targeted object at a difficulty (1 = very easy, 100 = requires key). | Targeting / NPCs |
| setstage [questID] [stage] | Advance a stuck quest to a specific stage. | Quests |
| getstage [questID] | Show a quest's current stage so you know what setstage number to use. | Quests |
| movetoqt | Teleport to the current quest's objective marker. | Quests |
| completequest [questID] | Force a specific quest to complete. | Quests |
| caqs | CAUTION: completes every quest stage in the game — commonly breaks saves. Testing only. | Quests |
| set timescale to [n] | How fast time passes (default 30; 1 = real-time; 0 freezes the clock). | World / Time |
| tfc | Toggle free camera (tfc 1 also pauses for screenshots). | Camera / Debug |
| sucsm [n] | Set free-camera speed (default 10). | Camera / Debug |
| tm | Toggle the HUD/menus (also hides the console — type tm again blind to restore). | Camera / Debug |
| tdt | Toggle the debug text overlay (FPS, position and script info). | Camera / Debug |
| tg | Toggle grass display on or off. | Camera / Debug |
Set a quantity, pick an item, spell or Daedric artifact, copy the exact player.additem / player.addspell command. Covers the most-searched gold, gear, artifacts, potions and spells. The commonly-used set, not every trivial misc item nobody looks up. These 8-hex Form IDs are the same in the original and the Remastered.
All base-game Form IDs start 00. Gold, lockpicks, the Skeleton Key and repair hammers use short hardcoded IDs (F, A, B, C) and are shown padded to 8 digits. A few codes are marked verify: those are ones we couldn't triple-confirm against UESP, so treat them as best-effort and double-check in-game.
Pick an item, spell or artifact above.
Oblivion is single-player, but if you host Palworld, Valheim, Enshrouded or Conan for your crew, our free config generators tune every setting with sliders. No hand-editing config files and no fighting a wiki.
~) key, just below Esc and left of the 1, during play on PC. There's no console on Xbox or PlayStation, and on non-US keyboards a different physical key may open it instead. This works the same in the 2006 original and the 2025 Oblivion Remastered.tgm, player.additem, coc, setstage) and the same item Form IDs as the 2006 release. Everything on this page works in both. The one difference is that the Remastered locks Steam achievements for a save once you use a command.player.additem [FormID] [amount]. So player.additem 0000000F 1000 adds 1,000 gold. Use the item-ID tool above to grab the code for any weapon, armor, spell, potion or Daedric artifact.0000000F (or just F). player.additem 0000000F 1000 gives you 1,000 gold. It's the same code as Skyrim's gold, if you've done this before.tgm toggles God Mode: infinite health, magicka, stamina and no encumbrance (carry-weight) limit. Run it again to turn it off.GamesOMG is not affiliated with, endorsed by, or sponsored by Bethesda Softworks or Virtuos. The Elder Scrolls IV: Oblivion, Oblivion Remastered and all related names and trademarks are the property of their respective owners. Form IDs verified against UESP (uesp.net), PC, with the original and Remastered sharing the same codes. The full Form ID space runs to thousands; this tool covers the commonly-searched set. Codes marked "verify" are best-effort and not triple-confirmed.
Console open? Here's the rest of the toolkit.