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Morrowind Console Commands & Item IDs

Every Morrowind console command worth typing: god mode, toggle collision, teleport to any cell, dump a pile of gold in your pack, crank a skill, unstick yourself from the scenery. Plus a searchable item-ID tool, because Morrowind uses text IDs like daedric_cuirass and gold_001, not the tidy hex codes the newer games switched to. PC only. Search, copy, paste.

Verified against the UESP · PC / OpenMW · July 2026
Open the console
Press ~ (tilde, left of the 1) to open the console, click an NPC or object to target it, type a command, hit Enter. PC only.
Full command list ↓ · Item ID tool ↓, searchable, one-tap copy.
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How to Open the Console in Morrowind

1

PC only: the console is on the original Bethesda disc, the Steam and GOG re-releases, and OpenMW. The Xbox version has no console. Load a save or start a new game.

2

Press the tilde key (~), the one to the left of the 1, to open it. On a UK keyboard it's the backtick (`) sitting right next to it. Type a command and press Enter. A valid command turns blue; if it stays brown or throws an error, something's off.

3

To target an NPC or object, open the console and left-click it. Its name shows up in the console title bar, and targeted commands like unlock, lock or resurrect now apply to it. Click it again to deselect.

The old-game syntax that trips everyone up: most player commands need a player-> prefix, and there's no space around the arrow. Item IDs are words, not hex, and any ID containing a space has to sit inside straight double quotes. So it's player->additem "daedric dai-katana" 1, not player -> additem daedric dai-katana 1. Underscores and spaces are not interchangeable, so gold_001 works and gold 001 does not.
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Morrowind Command List

Type to filter, hit Copy, paste in-game. 50 commands. Placeholders in [brackets] are values you fill in. Grab item codes from the ID tool below. Commands are case-insensitive, so TGM and tgm are the same thing.

CommandWhat it doesCategory
tgmGod mode (ToggleGodMode). Mostly invulnerable, no carry limit, spells cost nothing. You can still die to a Reflect effect bouncing your own spell back.God / Cheats
tclToggle collision (ToggleCollision). Walk or fly through walls and terrain. NPCs in range go noclip too, so type ra after turning it back on to reset any that got stuck.God / Cheats
tdtToggle debug text (ToggleDebugText). Shows your coordinates, frame rate and other debug readouts on screen.God / Cheats
player->additem "Gold_001" [amount]Add gold. player->additem "Gold_001" 1000 gives you 1,000 septims.Items / Inventory
player->additem "[itemID]" [amount]Add any item by its text ID. Grab IDs from the tool below.Items / Inventory
player->removeitem "[itemID]" [amount]Remove items from your inventory.Items / Inventory
player->addsoulgem "[creatureID]" "[gemtype]"Add a soul gem pre-filled with a creature's soul. Gem type is grand, greater, common, lesser or petty.Items / Inventory
player->addspell "[spellID]"Learn a stock spell by its ID. Only works for bought spells, not custom Spellmaker ones.Items / Inventory
player->setstrength [value]Set an attribute to an exact value. Same pattern for setintelligence, setwillpower, setagility, setspeed, setendurance, setpersonality, setluck.Player Stats
player->setacrobatics [value]Set a skill directly. Works for every skill (multi-word names lose the spaces, e.g. setbluntweapon, setlongblade, setheavyarmor).Player Stats
player->sethealth [value]Set maximum Health and fill it. Handy after a stat boost.Player Stats
player->setmagicka [value]Set maximum Magicka and fill it.Player Stats
player->setfatigue [value]Set maximum Fatigue and fill it.Player Stats
player->setlevel [value]Set your level. Save and reload (or gain a level normally) afterward for it to fully apply.Player Stats
player->setreputation [value]Set your Reputation stat. Nominal max is 255.Player Stats
player->setwaterbreathing 1Breathe underwater (0 to switch it off). Cast any Water Breathing effect once after to kick it in.Player Stats
player->setwaterwalking 1Walk on water (0 to switch it off). Turn it off before quests that need you underwater.Player Stats
player->setflying 1Levitate (0 to switch it off). Start a Levitate effect once after entering it to actually lift off.Player Stats
player->setsuperjump 300Jump absurdly high. Around 300 matches the Scroll of Icarian Flight, so mind the landing. Set to 0 to disable.Player Stats
fixmeMoves you 128 units to break out when collision pins you in a tight spot. Run it again if the first jump doesn't clear it.Movement / Teleport
coc "[cell]"CenterOnCell. Teleport to any named interior or exterior cell, e.g. coc "Balmora". Drops you at the cell's defined center, which may be above water.Movement / Teleport
coe [x] [y]CenterOnExterior. Teleport to the exterior cell holding world coordinates x, y.Movement / Teleport
fillmapReveal every town marker on the world map.Movement / Teleport
placeatpc "[objectID]" 1 1 0Spawn an NPC or object near you (count, distance, direction). This clones, it doesn't move the original.Movement / Teleport
unlockUnlock the targeted door or container. Click it first so its name shows in the title bar.Targeting / NPCs
lock [level]Lock the targeted object at a level (1 to 100). Works on baskets and urns too, oddly enough.Targeting / NPCs
resurrectBring a targeted corpse back. It resets to its starting state and loses anything you looted.Targeting / NPCs
disableRemove the targeted object or NPC from the world. Useful for clearing a body or resetting a container.Targeting / NPCs
raResetActors. Sends every NPC in the cell back to their starting spot. Frees anyone stuck in a wall or blocking a doorway.Targeting / NPCs
taiToggle AI (ToggleAI). NPCs and creatures freeze.Targeting / NPCs
pcjoinfaction "[factionID]"Force-join a guild or faction.Targeting / NPCs
pcraiserank "[factionID]"Bump your rank in a faction by one.Targeting / NPCs
setpccrimelevel 0Set your bounty. setpccrimelevel 0 clears it and calls off the guards.World / Time
set gamehour to [n]Set the time of day on a 24-hour clock. set gamehour to 5 is 5am, 17 is 5pm. Whole hours only.World / Time
set timescale to [n]How fast the day passes. Default is 30; 1 is real time; 0 freezes the clock.World / Time
changeweather "[region]" [0-9]Force weather in a region. 0 is clear; 8 and 9 (snow, blizzard) need Bloodmoon.World / Time
addtopic "[topic]"Add a dialogue topic to your known list so NPCs will discuss it.World / Time
filljournalMarks every quest in the journal as finished. Takes a while and is a blunt instrument, so save first.World / Time
startscript "[scriptID]"Run an in-game script, e.g. startscript "vampire_cure_pc" to cure vampirism.World / Time
enableracemenuReopen the race and head menu once per session. Restart the whole game before using it, or it acts like the full character screen and wipes your spells.Character
enablestatreviewmenuReopen the character screen to change race, class, birthsign and stats. Warning: you lose all spells and disease immunity, so use with care.Character
enablebirthmenuChange your birthsign. This effectively rebuilds your character at level 1, so save first.Character
enablelevelupmenuOpen the level-up screen where you pick attribute increases.Character
tmToggle menus (ToggleMenus). Hides the whole HUD, including the console. Type tm again blind to bring it back.Camera / Debug
tsToggle sky (ToggleSky) on or off.Camera / Debug
twToggle world (ToggleWorld). Hides world rendering, handy for clean screenshots.Camera / Debug
twfToggle wireframe (ToggleWireframe). Draws everything as bare 3D wireframe.Camera / Debug
tfowToggle fog of war (ToggleFogOfWar) on the local map. Off gives you clean full-map screenshots.Camera / Debug
tfhToggle full help (ToggleFullHelp). Hover any object to see its owner and script, so you know who not to sell stolen goods to.Camera / Debug
tbToggle borders (ToggleBorders). Shows the exterior cell grid lines.Camera / Debug
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Item ID Tool

Set a quantity, pick an item, copy the exact player->additem line. Covers gold, the full Daedric, Glass and Ebony weapon and armor sets, soul gems, lockpicks and probes, repair tools, and the alchemy ingredients people actually farm. Text IDs straight from the game, verified against the UESP.

applies to every item

Morrowind has no hex codes and no load-order prefix. Every item is a text ID. Watch the quirk: weapons use spaces (daedric dai-katana) while armor uses underscores (daedric_cuirass). The tool keeps the quotes on for you, which is the safe habit since any ID with a space needs them.

Pick an item above.

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Morrowind Commands FAQ

How do you open the console in Morrowind?
Press the tilde (~) key to the left of the 1 during play on PC. On a UK keyboard it's the backtick (`) next to it. There's no console on the Xbox version. A command turns blue when it's valid.
How do you add gold in Morrowind?
player->additem "Gold_001" 1000 drops 1,000 septims in your pack. Gold_001 is the currency ID and the number at the end is the amount. Mind the -> prefix and the quotes.
What's the god mode command?
tgm (ToggleGodMode) makes you mostly invulnerable, drops your carry limit and zeroes out spell costs. You can still die if a target with Reflect bounces your own spell back at you. Type tgm again to turn it off.
Why are Morrowind item codes words instead of hex numbers?
Morrowind came out in 2002, before Oblivion and Skyrim moved to 8-digit hex Form IDs. Items here use text editor IDs like gold_001, daedric_cuirass or daedric dai-katana. There's no xx load-order prefix to swap in. Just quote any ID that has a space in it.
How do you get unstuck in Morrowind?
Type fixme. It moves you 128 units from where you're pinned, which usually pops you out of the geometry. Run it again if one jump isn't enough.
Do console commands break the game?
Most are harmless, but a few are blunt. filljournal, enablestatreviewmenu and killing quest NPCs with sethealth 0 can wreck a playthrough. Save before you experiment with anything that touches quests or your character sheet.

GamesOMG is not affiliated with, endorsed by, or sponsored by Bethesda Softworks. The Elder Scrolls III: Morrowind and all related names and trademarks are the property of their respective owners. Commands and item IDs verified against the UESP (en.uesp.net), PC and OpenMW. A handful of commands behave slightly differently across the original engine, the Morrowind Code Patch and OpenMW.

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