Forglar is SnowyTrain's ARKathon-winning ARK: Survival Ascended mod map — a sprawling fantasy world that's far more than its 'swamp' nickname, with ten biomes, a Magic zone full of custom creatures, an Aberration underground, and three bosses in custom arenas. Here's the honest layout.
1.0 — Premium 'Forglar Part I' (Mod ID 1009169).Forglar is a contest-winning, Wildcard-promoted map — but there are two listings, and only one is the complete map.
| What | Details & rough location | Confidence |
|---|---|---|
| ARKathon Maps winner | Won the Maps-category Community Vote in the official ARKathon mod contest (Studio Wildcard + CurseForge) — one of three $10k map winners.📍 — | ✓ verified |
| Forglar Part I (Premium) | The paid, complete (100%) ASA map — Mod ID 1009169, updated ~May 2026. This is the one to install.📍 CurseForge | ✓ verified |
| Free test version (outdated) | An older free demo (Mod ID 935835, last touched ~Apr 2024). New players sometimes load this expecting the full map.📍 CurseForgeMissing most of the finished content. | ✓ verified |
Ten biomes — it's a full map, not a swamp. Placement is approximate; the interactive map has exact boundaries.
| What | Details & rough location | Confidence |
|---|---|---|
| Full biome roster | Beach, Greenland (grassland), Crystal areas, Swamps, full Ocean, Redwoods, Snow, Lava, a Magic/Fantasy biome and a Desert.📍 Across the map | ✓ verified |
| Aberration / bioluminescent underground | An AB-style zone (fertile + bio-luminescent lands, dark water) with Rock Drakes, Basilisks, Reapers, Nameless and Karkinos.📍 Underground / far quadrant | ~ approx |
| Desert | Hosts the Corrupted Giga world mini-boss and Oasisaur, plus Scorched-style resources.📍 Desert biome | ✓ verified |
A full resource set (~23 types) plus Aberration-style custom gems. Counts are from the interactive map; pins live there.
| What | Details & rough location | Confidence |
|---|---|---|
| Standard resources | Metal (~1,732), Crystal (~673), Obsidian (~598), Oil (~108), Sulfur (~77), Element Ore (~34), plus Silica/Black Pearls, Polymer, Salt, Honey, Plant Species X and Rare Flowers/Mushrooms.📍 By biomeNode counts from the interactive map. | ✓ verified |
| Custom gems (Bio / Light / Element) | Distinct gem categories beyond the standard Aberration gems, tied to the bioluminescent underground.📍 Aberration zoneSingle-source (interactive map) — likely custom-named variants. | ~ approx |
| Wyvern eggs | A dedicated wyvern trench with nests and eggs; Ice Wyvern and Rock Drake nests are defined too.📍 Wyvern trench; ice wyverns in snow; drakes in the AB zone | ✓ verified |
~193 creatures — the full vanilla/DLC roster plus a big custom and Magic lineup.
| What | Details & rough location | Confidence |
|---|---|---|
| Custom / cross-map creatures | Pyromane, Fasolasuchus, Oasisaur, Shastasaurus, Rhyniognatha, Deinotherium, Deinosuchus, plus a Ragnarok-style Griffin.📍 By region (Oasisaur desert; Shastasaurus ocean; Griffin highlands) | ✓ verified |
| Magic creatures (CUSTOM) | 'Magic' variants — Magic Parasaur / Pteranodon / Triceratops / Raptor / Stego / Megatherium / Therizino / Tapejara — plus unique named: Elderclaw, Dreadmare (a 'Dark Pegasus'), 'Chupa' and Maeguana.📍 Magic/Fantasy biome | ✓ verified |
| Aberration creatures | Rock Drake, Basilisk, Reaper, Nameless, Ravager, Karkinos, Bulbdog plus aberrant variants.📍 AB underground zoneRock Drake spawn band from wiki data — approximate. | ~ approx |
| Alpha creatures | Alpha Rex / Raptor / Carno / Basilisk / Mosa / Tuso / Megalodon / Karkinos / Surface Reaper King.📍 Scattered (land inland, ocean in deep water) | ✓ verified |
| What | Details & rough location | Confidence |
|---|---|---|
| Three bosses, new arenas | Broodmother, Megapithecus and Dragon in custom new arenas — summoned the standard way (tribute at an obelisk → portal → Gamma/Beta/Alpha). Beating them unlocks Tekgrams.📍 Via the 4 obelisks/terminals | ✓ verified |
| Mini-bosses (Golem, Spino) | Golem and Spino mini-bosses. The Golem encounter notably enables Thylacoleo for a teleport mechanic.📍 Specific arena/cave areas | ✓ verified |
| Corrupted Giga (world mini-boss) | A roaming Corrupted Giganotosaurus in the desert.📍 Desert biome | ✓ verified |
| Titan content? | The wiki marker schema defines Titan terminals (Desert/Forest/Ice/King) — but there's no confirmed in-game Titan fight.📍 —Marker definitions only — unverified. | ⚠ unverified |
Forglar uses FOUR obelisks (it adds a Yellow one). These coords come from the wiki map data — approximate, but the one set of real coordinates we have.
| What | Details & rough location | Confidence |
|---|---|---|
| Red Obelisk | Tribute / transfer / fast-travel anchor.📍 ~Lat 26.8, Lon 52.2Wiki map grid — approximate. | ✓ verified |
| Blue Obelisk | Standard obelisk.📍 ~Lat 7.4, Lon 14.5Wiki grid. | ✓ verified |
| Green Obelisk | Standard obelisk.📍 ~Lat 74.2, Lon 61.6Wiki grid. | ✓ verified |
| Yellow Obelisk | The extra fourth obelisk.📍 ~Lat 58.0, Lon 21.2Wiki grid. | ✓ verified |
| Terminals & drops | ~5 terminals plus ~41 loot crates/beacons; standard supply-drop system. No bespoke teleporter network is documented.📍 Various | ~ approx |
| What | Details & rough location | Confidence |
|---|---|---|
| Cave system | ~16 caves including a new maze cave, artifact caves, an ice cave and a lava cave, plus many build-friendly caves. 16 artifacts, ~41 loot crates, 1 boss-loot table.📍 Across biomesPer-cave coords not published — use the interactive map. | ✓ verified |
| Ruins, temples & castles | New ruins, temples and castles as explorable POIs and loot areas.📍 Various landmarks | ✓ verified |
| What | Details & rough location | Confidence |
|---|---|---|
| Magic / Fantasy biome | The signature zone — Magic creature variants and fantasy POIs (temples, castles).📍 Magic biome | ✓ verified |
| Lava / volcano zone | Lava biome with a lava cave and Magmasaur nests.📍 Lava biome | ✓ verified |
| Wyvern trench | A scar-style trench with wyvern nests and eggs.📍 Dedicated region | ✓ verified |
| Aberration underground | Glowing fertile + dark-water zone with Rock Drakes and Reapers — key end-game farming/taming.📍 Underground | ~ approx |
| What | Details & rough location | Confidence |
|---|---|---|
| Start in Beach or Greenland | Gentle grassland/beach spawns (there's a 'GrassLandSafe' spawn group) with easy materials and mild fauna — the standard low-risk early game.📍 Beach / Greenland | ✓ verified |
| Avoid early | Steer clear of the Swamp (disease, Kapro/Sarco), Lava, Desert (Corrupted Giga) and especially the Aberration underground (Reapers, Drakes, Nameless) until well-geared.📍 Swamp / Lava / Desert / AB zone | ✓ verified |
| What | Details & rough location | Confidence |
|---|---|---|
| Standard transfers & progression | Normal obelisk/terminal transfers and the standard 3-boss → Tek → ascension loop. Cross-platform (PC + console).📍 — | ✓ verified |
| Golem teleport quirk | The Golem mini-boss area enables Thylacoleo for a teleport mechanic — a deliberate touch that's easy to miss.📍 Golem arena | ~ approx |
| Free vs premium confusion | The complete map is the paid 'Forglar Part I'; the free listing is an outdated 2024 demo.📍 — | ✓ verified |
| Historical 'empty map' complaint (2024) | In mid-2024 some players reported dinos despawning / the map going empty after a few days. The map has since been marked complete (v1.0, updated 2026), so this likely reflects an early build.📍 —Dated — flag as historical; verify on the current build. | ⚠ unverified |
Mod maps move things between updates and a lot of the detail isn't published anywhere authoritative. We flagged the uncertain stuff inline above (look for the ~ approx / ⚠ unverified badges); here's the short list worth confirming in-game or on the live interactive map: