Super Spyglass Plus Config Generator
All 20 admin settings for Super Spyglass Plus — the scanner mod that turns ARK's spyglass into a full stat, level, gender, torpor, tame-food, and genetics readout — as toggles and fields with plain-English explanations.
Vision modes, stat readouts, world-object info, and the PvP restrictions: change what you care about, copy the output, paste it at the end of GameUserSettings.ini — the [SuperSpyglassPlus] header won't already be in the file (mod sections never are), so the output adds it for you. Everything else keeps the mod's defaults.
Vision & HUD Modes
The extra viewing modes the spyglass ships with. The [SuperSpyglassPlus] header these sit under is not in GameUserSettings.ini by default — you add it yourself, then drop these keys underneath.
Leave off to keep the spyglass night-vision mode. Flip it on if you'd rather players not scout in the dark through the glass.
Turns off the thermal-style predator view. Keep it off unless that mode feels too strong for your server.
Kills the outline highlight that traces creatures and objects. Switch on if the glow-outline scouting bothers you.
Makes the outline render through walls and terrain, wallhack-style. Off by default; turn on only if you want that reach.
Fills the ESP outline solid instead of just the edge. Cosmetic; leave off unless a filled silhouette reads better for you.
How far out (in game units) the outline highlight reaches. Default 15000. Lower it to rein in long-range scouting, raise it for wider sweeps.
Creature Stat Readouts
Controls for what the glass tells you about a targeted creature. These keys go in the same [SuperSpyglassPlus] block you added to GameUserSettings.ini.
Limits full stat readouts to your tames, so wild dinos stay a mystery. On for a survival-flavored server; off to read anything.
Hides every stat on wild creatures, harder line than tames-only. Turn on to make wild scouting reveal nothing.
Removes the compare-two-creatures readout used for breeding picks. Leave on unless you want breeders working blind.
Hides the genetic-trait line the glass shows for creatures. Off by default; flip on if you don't run trait breeding.
World & Object Info
What the glass reads off structures, drops, bags, and eggs. These keys go under the same [SuperSpyglassPlus] header you added to GameUserSettings.ini.
Stops the glass from previewing supply-drop loot. On if you want drops to stay a surprise worth walking to.
Hides the contents of item bags and death caches. Leave off for convenience; on if peeking bags feels too easy.
Removes the structure readout (owner, HP). Handy on PvP servers where you don't want bases scouted through the glass.
Hides the egg readout breeders use to check parent stats before hatching. Leave off if you run a breeding server.
Buffs & Taming
Readouts tied to buffs and the taming process. Still the [SuperSpyglassPlus] block you add to GameUserSettings.ini.
Hides the active buff/debuff list on a target. Off by default; flip on to trim HUD clutter or hide status from scouts.
Removes the preferred-taming-food hint. On for a more old-school taming grind where you look it up yourself.
HUD Extras & Restrictions
GPS, crosshair, and the enemy-tribe restrictions. Final set of keys for the [SuperSpyglassPlus] section you're building.
Turns off the coordinate/GPS display through the glass. On if you don't hand out free map coords on your server.
Removes the aiming crosshair while scoped. Purely cosmetic; leave off unless a clean view is what you're after.
Stops the glass working on enemy-tribe creatures and structures at all. A strong PvP lever against scouting.
Softer PvP setting: shows only HP on enemy-tribe dinos, nothing else. Use instead of a full block if you want some info to leak.
Advanced / Raw Config Overrides
An escape hatch for any [SuperSpyglassPlus] line this form doesn't have a field for yet. One Key=Value per line, appended verbatim. Pasted lines are not read back into the form on import.
About the Super Spyglass Plus config generator
Super Spyglass Plus turns ARK: Survival Ascended's basic spyglass into a proper scanner — stats, levels, gender, torpor, preferred tame food, genetic traits, GPS, and supply-drop contents all render straight onto whatever you scope. At roughly 13.3 million downloads it's one of the most-installed quality-of-life mods on Ascended, and until this page there was no generator or settings-explained reference for it anywhere. Its config lives in one [SuperSpyglassPlus] block — 18 on/off switches, one range value, and a comparison default — and this page generates it.
The settings above come from the config table on the mod's CurseForge page (project 929420), cross-checked key-by-key against arkcodes.com. Four keys — ESP-style outline, Fill ESP outline, Disable stat compare, and Disable gene traits — the mod doesn't fully spell out in its config screen, so each carries a ⚠ verify badge; the key names and defaults are confirmed, but you should confirm the exact behavior on your own server before relying on it. Every other key is documented cleanly.
Where do these settings go?
Same rule as every other ARK mod: place these INI options at the bottom of your server's GameUserSettings.ini. You must include the [SuperSpyglassPlus] header. You only need to include entries that are different. Which is exactly what this generator outputs — the header plus only what you changed. And to be clear: the header won't already be in the file — you're adding the block, not finding it.
\ShooterGame\Saved\Config\WindowsServer\GameUserSettings.ini(Windows servers)/ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini(Linux servers)- Nitrado, GPortal, and most managed hosts: control panel → "Configuration Files" or "Expert Settings"
Do I have to configure anything?
No — the mod runs fine untouched: every readout on, all vision modes available, GPS and stats visible on wild and enemy creatures alike, a 15000-unit outline range. The config exists for servers that want to trim what the glass gives away — hide enemy-tribe stats on PvP, cut the tame-food hint for an old-school grind, disable a vision mode — not to make the mod work. If you just want the complete default block without touching a single field, use the Copy all (defaults) button in the output panel.
What are the ⚠ verify-badged keys?
Four keys carry a verify badge because the mod's public docs give their names and defaults but no firsthand description of exactly what they do: ESP-style outline and Fill ESP outline (how the through-terrain highlight draws), Disable stat compare (the breeding side-by-side readout), and Disable gene traits (the genetic-trait line). The names and false defaults are confirmed against two sources — the behavior described is inferred from those names, so check it against the mod's in-game config screen before you build a ruleset around it.
Is this admin-only?
These are server config keys, not player commands — they go in GameUserSettings.ini and take effect for everyone on the server once it restarts. There's no per-player toggle here; whatever you set is what every survivor's spyglass does. On single-player or a server you host yourself, that's just you.
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