GamesOMG builds free, browser-based config generators for dedicated game servers. Adjust sliders, copy the output, paste it into your server. No login, no premium tier, no analytics theater. Just tools that work.
Anyone who has ever set up a dedicated game server knows the drill. It's 2am, you're three wiki tabs deep, your hosting panel's "Expert Settings" gives you a blank textarea, and you're trying to figure out whether BabyMatureSpeedMultiplier takes a decimal or an integer. The wiki disagrees with the forum post, which disagrees with the YouTube tutorial from 2019, and somewhere in there is the actual answer.
GamesOMG exists to fix that, one game at a time. Every generator on this site exposes every meaningful setting for that game's server config, explains what each one does in plain English (not just "Controls baby maturation rate" — actual context, with examples), flags the settings that are broken or quirky, and produces clean output ready to paste into your server.
Most config documentation reads like it was written by someone who has never played the game. GamesOMG tips are written by people who have actually run servers, fought the same gotchas, and remember what they wished someone had told them. Some examples of what that looks like in practice:
Very modestly. There's a quiet AdSense slot at the bottom of generator and content pages (never blocking the tool itself, never on legal pages, never above the fold). There's a referral link to VanillaNodes for people who'd rather pay someone else to host the server they just configured. There are no affiliate trackers across the site, no "premium settings tier", no email capture, no upsells, no nagware. The generators are free and will stay free.
The business model exists in service of the tools, not the other way around. If the ads ever interfere with the actual usability of a generator, they get removed. Same for any other monetization path we add later — the free generators are the product. Everything else is a way to keep the lights on.
Every generator on this site is a single HTML page with semantic markup for each setting. No React, no build step, no framework, no minification — just clean HTML, CSS, and ~20KB of vanilla JavaScript that reads the DOM and produces the output. You can view-source any generator and read the entire thing top to bottom.
This is intentional. It means anyone can audit what the site actually does (especially relevant given how much "free config generator" sites pop up that turn out to be ad-tech harvesters). It means the site loads fast even on bad connections. It means the tools will keep working in five years when whatever JavaScript framework is hot today is dead.
Five generators are currently live, covering five different config formats: ARK: Survival Ascended (both Game.ini and GameUserSettings.ini), Palworld, Rust (server.cfg + start.bat + start.sh), Valheim (launch script + three admin-list files), and Conan Exiles (ServerSettings.ini + Engine.ini + launch script). Each one has its own Top Configs page for community-shared configurations.
The roadmap, in rough priority order:
Got feedback, found a bug, want a feature, or want to tell us a setting we got wrong? Contact page. We read everything, even if we can't always reply immediately.
Last updated: May 2026 · See also: Privacy Policy · Terms of Service