Palworld Azurobe Boss Strategy And Coordinates

Palworld Azurobe Boss Strategy And Coordinates

 Palworld Azurobe Boss Strategy And Coordinates

Updated November 2025

Azurobe Boss Info

  • Location: Open-world lake north of the Tower Ruins fast travel. Pin X: −53, Y: −386 and you’re basically on top of it. Some guides frame it as the water west of Bridge of Twin Knights—same neighborhood, same wet lizard.
  • Also spawns: Wildlife Sanctuary #1 (southern edge islands), if you’re joyriding with a flyer or swim mount.
  • Coordinates: 153, –386 Plug that into your map.
  • Level: 17 (Alpha Field Boss) Good early target once you stop tripping over Ragetsus.
  • Type: Alpha Pal – Water + Dragon → double trouble, double weakness: Electric and Ice. Resists Fire and Dark.
  • Mount perk: Waterwing Dance—ride it to skim across water like a budget jet ski.

Great for quick Tech Points, early cloth, and grabbing a dedicated water mount.


⚔️ Azurobe Boss Strategy

Let’s skip the fluff — here’s what you actually do:


Prep your team
Roll Electric (Univolt → cheap and mean; Grizzbolt/Orserk if you’re stacked) or Ice (Foxcicle/Penking early, Cryolinx later). If your Pal can spam Tri-Lightning or Blizzard Spike, Azurobe’s health bar melts faster than your patience.
Bring a bow or decent firearm for ranged pokes; melee in water is how you donate gear to the lake.

Fight smart
Stay on shore and kite. Azurobe’s ranged water/dragon blasts are easier to dodge with ground under your feet.
Catch it when it swims into the shallow ring—free headshots, fewer camera tantrums. (Yes, it really does this.)
Stagger windows: after big casts (Hydro Laser / Dragon Burst), dump Electric skills and roll away like you meant to do that. Skill kit reference for its tells is here.

Capture or finish
If you want the mount, chip it to low HP and chain spheres (Mega or better for sanity). Electric shock + freeze stacks make throws safer.
Just farming parts? Delete it and move on. It’ll be back after the usual boss respawn cycle. (Timers vary with world settings; you know the drill.)

Drop list for Azurobe (Alpha/NORMAL)

Short version: you aren’t leaving empty-handed.

  • Cloth (1–3) — 100% (regular & boss)
  • Ancient Civilization Parts (2–3) — 100% (boss)
  • Precious Dragon Stone (2–3) — 100% (boss)
  • Pelt Armor Schematic 4 — ~3% (boss)
    Yes, cloth from a sea dragon. Don’t think too hard about it

Why Azurobe’s worth your time
Early water mount without grinding Surfent to tears.
Easy elemental checkmate: Electric/Ice are common and cheap to field.
Solid mats while you’re still unlocking benches and pretending inventory management is fun.

Notes for accuracy nerds: The lake coords and “west of Bridge of Twin Knights” callouts come from multiple current guides; the spawn/sanctuary note, level, typing, weaknesses, drops, and mount skill are all confirmed from up-to-date databases cited above. If the devs move the poor fish again, we’ll update and pretend it was always there.

Watch this quick Azurobe boss fight clip (8K, no commentary) to see how easy it is to take down.



– Advertisement –


If you’re boss-hopping, keep your map pins tight and your spheres stocked. Want the rest of the big ugly friends? Hit your full Palworld Boss Coordinates List hub and go shopping.

GamesOMG.com Logo