Top Rust Server Configs
The most-shared server.cfg + start.bat configs built with our Rust generator. Vanilla convars only — what Facepunch actually ships, what real admins actually run. Load one, tweak it, paste it in. No plugin guesswork.
Top 10 Rust Server Configs
—About the Top Rust Configs Leaderboard
Every time someone builds a config with our Rust server.cfg + start.bat generator and hits Share, it gets tracked. Every load of a shared link counts too. The configs above are the ones admins actually run — not whatever the loudest YouTube thumbnail claimed about a 5x server last patch.
What's in a Rust server config?
Rust admins ship two files. server.cfg holds the convars that take effect after the world loads —
hostname, decay, RCON password, ownerid lines, wildlife populations, AI toggles. The launch script
(Windows start.bat / Linux start.sh) holds the boot-time flags — server.identity,
ports, RCON binding. Command-line values override server.cfg, so the launch script wins for anything that's set in both.
That's why our generator never duplicates a setting across files.
Which settings matter most?
server.hostname, server.maxplayers, and server.worldsize shape how players find and experience the server. server.pve and server.gamemode (vanilla / hardcore / softcore) define the ruleset. decay.scale and decay.upkeep_period_minutes decide how forgiving the base-decay clock is. relationshipmanager.maxteamsize caps group size (note the prefix — most-typo'd convar in Rust admin forums).
How to use a top config
- Click any config on the left to preview server.cfg lines and launch-script flags side by side.
- Copy preview grabs the preview text — handy for quick reference.
- Download server.cfg saves just the server.cfg portion as a ready-to-drop file.
- Tweak this config → opens the full generator with the settings pre-loaded so you can see the proper multi-file output (server.cfg + start.bat + start.sh) with one-click Download per file.
What's NOT in here (and why)
No plugin configs. Oxide / uMod / Carbon plugin settings live in oxide/config/<plugin>.json,
not in server.cfg. "5x gather rate" servers all run plugins — those numbers can't be set in vanilla Rust convars.
See the Common Rust Server Settings Guide for the full "needs a plugin" breakdown.
More Rust + GamesOMG tools
- Rust server.cfg + start.bat Generator — build one from scratch
- Common Rust Server Settings Guide — full convar reference
- How to Create a server.cfg for Rust — step-by-step setup
- All GamesOMG generators