Those tall sealed towers that showed up all over the map in Palworld 1.0 are called Ancient Ruins (the patch notes' name; you'll also hear "hacking towers"). Crack one open and there's a minigame inside, and it pays: a schematic, Dog Coins, and Exploration EXP per clear. This guide covers how they work, all three puzzle types we've personally hit so far, the quest chain that strings them together, and locations as we verify them in-game.
The loop is the same every time, even when the minigame changes:
Guides currently only describe the grid puzzle. We've personally hit three different setups inside these towers, so consider this the fuller field picture, and expect us to add more if 1.0 is holding out on us.
The ruins aren't just scattered loot. They ride a quest chain called "Thou Shalt Not Harm Pals", whose objective is literally "Search for clues about the next tower". The tablet you pick up in a solved chamber is the clue: each clear points you toward the next tower. So if you're chain-hunting, follow the quest instead of wandering; it does the routing for you.
Locations are fixed, and there's no official list; the whole community is mapping them right now. We only post coordinates we've stood at in-game. This table grows as we play.
| Coordinates | Where | Notes |
|---|---|---|
| -372, -335 | West coast, white-cliff islets | Power grid · paid a Defense Pendant Schematic + 30 Dog Coins (our clear, on film) |
| -271, 91 | Region check pending | Power grid · paid a Thermal Undershirt Schematic + 20 Dog Coins (our clear, receipted) |
| -247, 184 | West coast, green shelf below the snow line | Spin-lock · paid an Applied Lumbering Handbook I + 35 Dog Coins (our clear, on film) |
| -250, -75 | Region check pending | Cleared launch week (reward not logged; stays cleared, so it's one we caught after the fact) |
| 556, 151 | Desert plateau | Sealed tower, photographed above |
| 363, 28 | Lava-edge cliffs | Spotted in passing, clear pending |
Still open: the total number of ruins across the map (Pocketpair didn't publish one). The reset question is answered — they don't (see above). Coordinates land here as we field-verify them.