All Ark Valguero Artifact and Cave Cords

Find all Ark Valguero Artifact and Cave Cords, artifact locations, and hazards with full coordinates, gear tips, and survival tactics for ASA.

The Valguero map in ARK: Survival Ascended offers a fresh mix of surface entrances, Aberration-style trenches, and open-zone artifact runs—far from your average cave crawl. With over half a dozen major artifact sites, resource caves, and loot drop zones scattered across biomes like White Cliffs, Ice Peaks, and labyrinthine trenches, each location delivers its own brand of challenge and reward..

Whether you’re hunting the Artifact of the Devourer in “The Lair” (48.5, 79.4) or braving the “Ice Cave” for the Artifact of the Skylord at (15.3, 27.2), precision matters. The caves here don’t just test your gear—they test your route planning, your mounts, your survival instincts.

Each run is a gamble—exit with high-tier loot, or respawn back at base barefoot. From the spider-and-tunnel jungles of the “Spider Cave” to the subterranean Aberration trench, Valguero rewards patience and punishes assumption. Prepare accordingly.

  • Hazard Suit / Glow Pet: Deep subterranean zones and Aberration‐style trenches in Valguero carry radiation and darkness—never go without a light-pet and protection for your skin.
  • Fur Armor + Fria Curry: Vital for the Ice Peaks and frozen caves. The cold here bites harder than most predators.
  • SCUBA Gear or Lazarus Chowder: Water trickles, underground rivers and mixed water/aerial cave transitions are common—drowning happens quicker than you think.
  • Tames like Rock Drake or Thyla: Flights, glides, and cliff leaps matter on Valguero’s vertical terrain. Choose mounts that give you air, not just ground options.
  • Cryopods + Beds at Entrances: Respawn backups save re-runs. Valguero’s caves often stretch far from base—dying means long travel.
  • Pro Tip: Many caves span multiple biomes in Valguero—expect heat zones turning into ice zones, or desert turns into forest. Mark your exit, adjust gear mid-run, and always carry a “Plan B” exit route.

 All Ark Valguero Artifact and Cave Locations

🧭 Ark Valguero Artifact & Cave Locations

Cave / LocationArtifact(s)Coordinates (Lon, Lat)Notes
The LairDevourer48.5, 79.4Deep underground cavern filled with Megalosaurus and Arthropleura. Tight corridors, moderate heat.
Temple of the CursedBrute74.1, 40.6Temple-style cave inside cliffside ruins. Traps, bats, and Onyc swarms. Bring grapples and med brews.
Spider CaveHunter48.0, 59.3Webbed tunnels full of Araneos and scorpions. Narrow paths and sudden vertical drops.
Aberration Trench CaveGatekeeper34.3, 92.8Found deep within Valguero’s Aberration zone. Expect radiation pockets, Nameless, and high-tier loot.
Waterfall CavePack45.0, 67.0Hidden behind a waterfall. Slippery ledges and strong wild creatures near the pools.
Ice CaveSkylord15.3, 27.2Brutal cold environment filled with Direwolves and bears. Bring fur armor and Fria Curry.
The Great RavineCrag34.2, 51.4Artifact located in an open-air trench near the wyvern scar. Watch for falls and wyvern patrols.
The Dread CavernsStrong72.4, 38.3Cold, dark system below the snow mountains. Megalosaurus and Yutyrannus infest it.
The Swamp GrottoImmune74.3, 35.9Toxic biome zone full of Arthropleura and gas clouds. Gas mask or SCUBA required.
The Frozen HollowCunning14.8, 24.9Ice cliffs and frozen tunnels leading to the artifact chamber. Expect low visibility and high drop risk.

Ark Survival Ascended Valguero Resource Cave Locations

Here’s a comprehensive table of major resource-cave and node zones for Valguero (ASA). These locations cover high-value resource clusters (metal, crystal, obsidian, oil, etc.)

Resource Cave / Node ZonePrimary Resource(s)Coordinates (Lon, Lat)Notes / Details
Crystal / Obsidian Vein Zone – Marble HillsCrystal, Obsidian~ 33.1, 10.6Cliffside veins, heavy vertical terrain.
Metal & Crystal Ridge – White CliffsMetal, Crystal~ 50.3, 79.2High tier mining spot, many deposits.
Oil & Rock Oil Node – Northern LakeOil, Rock Oil Veins~ 59.8, 85.0Near lake/coast, easier access for oil drilling.
Beaver Dam & Water-adjacent Cementing ZoneCementing Paste, Water access~ 44.1, 58.9Good for paste and farming near beaver dams.
Sulfur Delta – Wyvern ScarSulfur~ 8.0, 77.0Hot zone; prepare heat resistance.
Raw Salt CanyonRaw Salt~ 78.0, 90.0Great salt node; steep terrain.
Polymer / Obsidian Mixed Zone – Desert EdgePolymer, Obsidian~ 5.0, 9.0Low latitude desert-biome node.
Crystal Pocket – Jungle PlateauCrystal~ 46.5, 86.9Lush jungle area with plentiful crystals.
Oil/Metal Coastal NodeOil, Metal~ 18.0, 89.0Cold biome edge; accessible by sea.
High-tier Node Cluster – Mountain NorthMetal, Crystal, Obsidian~ 14.0, 82.0Remote mountainous zone; strong threats.

Cave Details & Hazards

1. The Lair

Artifact: Devourer
Entrances: 48.5, 79.4
Artifact Coordinates: 47.6, 79.8
Hazards: Packed with Megalosaurus, bats, and Arthropleura. Long tunnels, narrow bridges, and steep falls make it a serious challenge.
Gear: Shotgun or Tek rifle, armor with high durability, med brews, and grappling hooks.
Notes: A dark, tight cave that’s easy to get lost in. Keep a light pet or torch ready and always clear one section at a time.


2. Temple of the Cursed

Artifact: Brute
Entrances: 74.1, 40.6
Artifact Coordinates: 73.4, 40.9
Hazards: Inside ancient ruins with spike traps, bats, and scorpions. Tight corridors and vertical climbs make escapes difficult.
Gear: Flak or Tek armor, grappling hooks, med brews, and bug repellent.
Notes: The aesthetic is incredible, but don’t get distracted — the confined design makes it easy for enemies to surround you.


3. Spider Cave

Artifact: Hunter
Entrances: 48.0, 59.3
Artifact Coordinates: 49.5, 59.0
Hazards: Araneos, Pulmonoscorpius, and snakes everywhere. Visibility is poor due to webs and darkness.
Gear: Shotgun or flamethrower, bug repellent, and strong melee weapon.
Notes: Straightforward but dangerous — take it slow, and always carry spare armor; the acid damage stacks fast.


4. Aberration Trench Cave

Artifact: Gatekeeper
Entrances: 34.3, 92.8
Artifact Coordinates: 36.0, 94.2
Hazards: Radiation zones, Nameless ambushes, and Rock Drakes overhead. Navigating is tough without a Drake or climbing picks.
Gear: Hazard Suit, Light Pet, climbing picks, and spare batteries.
Notes: One of the deadliest areas on Valguero. Treat it like mini-Aberration — every corner is a trap.


5. Waterfall Cave

Artifact: Pack
Entrances: 45.0, 67.0
Artifact Coordinates: 43.9, 66.4
Hazards: Slippery terrain, tight ledges, and aggressive spawns near water pools.
Gear: SCUBA, flak armor, and grappling hooks.
Notes: A scenic but deceptive cave. Falls are easy, recoveries aren’t. Always plan your path before dropping down.


6. Ice Cave

Artifact: Skylord
Entrances: 15.3, 27.2
Artifact Coordinates: 16.1, 28.0
Hazards: Freezing cold, Direwolves, and Yutyrannus. Low visibility and icy footing add to the challenge.
Gear: Full fur or Tek armor, Fria Curry, med brews, and a good ranged weapon.
Notes: Valguero’s most stunning cave visually — and one of the most punishing if you under-prepare.


7. The Great Ravine

Artifact: Crag
Entrances: 34.2, 51.4
Artifact Coordinates: 34.1, 52.3
Hazards: Open-air trench near the Wyvern Scar, with steep drops and aggressive wyverns circling above.
Gear: Wyvern or high-stamina flyer, heat protection, and ranged weaponry.
Notes: More of an open-world artifact site than a cave — stay airborne and watch for ambushes.


8. The Dread Caverns

Artifact: Strong
Entrances: 72.4, 38.3
Artifact Coordinates: 71.8, 37.9
Hazards: Freezing interior, Yutyrannus and Megalosaurus in tight corridors.
Gear: Fur armor, med brews, and a powerful tame that handles cold.
Notes: Brutal temperature swings. Bring heat gear or you’ll freeze before the fight even starts.


9. The Swamp Grotto

Artifact: Immune
Entrances: 74.3, 35.9
Artifact Coordinates: 73.7, 36.5
Hazards: Gas clouds, leeches, and swarming Arthropleura.
Gear: Gas Mask or SCUBA, bug repellent, and ranged weapon.
Notes: A classic swamp hellhole. Gas mask breaks fast — bring a spare or you’ll be choking halfway in.


10. The Frozen Hollow

Artifact: Cunning
Entrances: 14.8, 24.9
Artifact Coordinates: 15.6, 25.3
Hazards: Extreme cold, narrow ice tunnels, and aggressive predators.
Gear: Full fur armor, grapples, and hot soups.
Notes: Visibility is terrible, footing is worse. Easy to fall, easy to die. Proceed slow and steady.

💀 Final Words of Wisdom

Valguero is a beauty wrapped in a death trap — every biome hides something that wants to eat you or knock you off a cliff.
The caves here mix the best and worst of every map: Aberration’s radiation, Ragnarok’s vertical drops, and The Island’s tight corridors all rolled into one scenic disaster.

Surface routes may look harmless, but the moment you step underground the terrain turns mean.
Bring backup tames, extra armor, and more ammo than you think you’ll need. There’s no quick exit once you’re in.

Don’t chase every artifact in one go — Valguero’s layout rewards patience and planning.
The deeper caves share spawn logic with high-tier biomes, so clearing slowly is smarter than trying to run through.

If you walk out of The Lair with your artifact and all your limbs intact, you’ve earned your stripes.
If you make it through the Aberration Trench without rage-quitting, congratulations — you’ve officially survived Valguero.